Luckily, the latter can be an enjoyable experience when the camera doesn’t get in the way. Like other abilities, your firearms also require a cooldown period before they can be used again.Īs such, you’re encouraged to regularly indulge in melee combat. It’s not quite possible to play Evil West as a shooter, and it’s not the intention here either. ![]() Accurately aiming and shooting at enemy weaknesses can deal a considerable amount of damage. Unlike in the Devil May Cry series, for instance, the guns here pack a punch and are a viable option for tackling tougher enemies. ![]() Jesse sports a decent arsenal of firearms, ranging from sniper rifles to flamethrowers. That said, it’s possible to perform a dodge as well as use a special AoE attack, making life a bit easier for Jesse during crowded encounters. The lack of a lock-on does, however, make camera control a problem of its own. There are UI indicators to assist the player in identifying nearby threats. It is therefore important to be mindful of your position and direction of movement concerning enemies. There’s some decent enemy variety here, with monsters ranging from flying demons to werewolves.Įvil West doesn’t include a lock-on feature due to its hybrid melee and shooting-based approach to combat. The game often throws large hordes of enemies at you, and success in combat comes from the creative use of these abilities. The use of these abilities is limited by corresponding cooldown gauges. He can heal himself, electrocute enemies within a radius, or fire a powerful shotgun blast. ![]() Through the new accessories grafted on his arms throughout the game, Jesse gains abilities to use in combat.
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